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#How to homebrew 3ds 10.6 install#
Run make install and confirm there aren't any errors.Clone or download the repo recursively (use the -recursive option) and open a command prompt.Make sure you have devkitpro installed and working.By following these steps libncsnd will be installed as well. Make sure to use cwavDoAptHook() or cwavNotifyAptEvent() to handle apt events (app suspend, sleep or exit)! Installation and Usage Use this system service if you want to play audio in applets or 3GX game plugins. It has the advantage of playing audio on top of running/suspended applications, whitout causing any interferences. This system service is used by applets to play audio. It is recommended to use this system service, as it properly supports suspending applications and sleep mode. This system service is used by normal applications. The following system services used to play the audio are supported. Lossy compression format, similar to DSP ADPCM. Lossy compression format, useful if the available memory is limited. The following audio encodings are supported. Supported Features Supported CWAV Audio Encodings This library provides support for the ADPCM encodings, which heavily reduce the required memory to play the file. Therefore, (b)cwav files are only meant for small sound effects. Unlike (b)cstm files which are streamed in chunks from their storage media, (b)cwav files are fully loaded into the linear RAM. The way it is designed allows to play these files in non-application environments, such as 3GX game plugins or applets, as it provides support for the CSND system service. The goal of this library is to provide an interface for playing (b)cwav files in 3ds homebrew sofware. A library for playing (b)cwav files on the 3DS.